revert it pans properly now
Objects
Milk.H 2023-04-05 11:14:00 +02:00
parent f5253f16e8
commit c17d5f8ce5
2 changed files with 6 additions and 2 deletions

View File

@ -8,7 +8,9 @@ uniform sampler2D tex;
void main()
{
vec4 tex_color = texture(tex, v_texcoord*60);
// Sample the texture using the texture coordinates
vec4 tex_color = texture(tex, v_texcoord);
// Output the final color
frag_color = tex_color;
}

View File

@ -18,5 +18,7 @@ void main()
gl_Position = projection * view * model * vec4(position, 1.0);
// Calculate the texture coordinate offset based on the camera position
v_texcoord = texcoord;
vec2 offset = (camera_position.xz - position.xz) / tile_size;
offset += scroll_speed * vec2(0, 1) * -(gl_Position.w / projection[1][1]);
v_texcoord = texcoord + offset;
}